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Teaching Perseverance in the Classroom

Rezzly to create sustained engagement!

Epic Fail or Win? Gamifying learning in my classroom

Edutopia article by Liz Kolb

Project-Based Learning and Gamification

Two Great Tastes That Go Great Together : Edutopia
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GAMIFICACIÖN EN MATEMÁTICAS

by adrianita_uejp on Jan 21, 2017 at 01:42 PM

Estoy muy anciosa por compartir los resultados de una investigación que estoy realizando. Consiste en emplear Rezzly para enseñar matemáticas.

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QBL? The key to viral content?

by TheMadHattr3ss on Jan 21, 2017 at 01:26 PM

Truthfully, I’m new to gaming. I don’t tend to play games on my phone. I’m not the kind that plays on Facebook. (Those requests actually kind of annoy me.) That said, I learned how effective gaming can be when I began studying the marketing plan f... Read More

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Getting that sweet XP

by George on Jan 19, 2017 at 09:52 PM

This is the kind of thing that makes quest based learning exciting to me. I don't have to do this. It's not required for the class. But I'm doing it, because I love XP. I just hope that my students are suckers for it like I am, and I can trick the... Read More

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Badges, so misunderstood

by FayleneKeep on Jan 19, 2017 at 08:23 PM

I have to agree with RedBreard regarding the badges and outside purposes. I know they were popular a few years back, but I have not seen them used for many higher educational applications. We did try using them during my MLIS, students would devel... Read More