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Teaching Perseverance in the Classroom

Rezzly to create sustained engagement!

Epic Fail or Win? Gamifying learning in my classroom

Edutopia article by Liz Kolb

Project-Based Learning and Gamification

Two Great Tastes That Go Great Together : Edutopia


by adrianita_uejp on Jan 21, 2017 at 01:42 PM

Estoy muy anciosa por compartir los resultados de una investigación que estoy realizando. Consiste en emplear Rezzly para enseñar matemáticas.


QBL? The key to viral content?

by TheMadHattr3ss on Jan 21, 2017 at 01:26 PM

Truthfully, I’m new to gaming. I don’t tend to play games on my phone. I’m not the kind that plays on Facebook. (Those requests actually kind of annoy me.) That said, I learned how effective gaming can be when I began studying the marketing plan f... Read More


Getting that sweet XP

by George on Jan 19, 2017 at 09:52 PM

This is the kind of thing that makes quest based learning exciting to me. I don't have to do this. It's not required for the class. But I'm doing it, because I love XP. I just hope that my students are suckers for it like I am, and I can trick the... Read More


Badges, so misunderstood

by FayleneKeep on Jan 19, 2017 at 08:23 PM

I have to agree with RedBreard regarding the badges and outside purposes. I know they were popular a few years back, but I have not seen them used for many higher educational applications. We did try using them during my MLIS, students would devel... Read More