I'll use creative commons for most of my quests. I think other teachers can benefit from being able to use and share freely. There may be certain circumstances where I have to restrict access, but hopefully not too much.
1. I will use the Creative Commons option. I will share and share alike. I look forward to using others created quests.
2. "I understand that all content I include in my quests is my own original property, or I have written permission to use it and have cited copyright appropriately, or I am using copyrighted materials under Fair Use and have cited copyright appropriately." Tom Stueve
I will be using the Creative Commons licensing. I believe that the resources should be open to all, and look forward to taking advantage of the resources posted by others with the same belief. I also am constantly reminded of the philosophy stated by Dr. Reshan Richards (creator of Explain Everything app): Share relentlessly. You never know what connections you can make with others by sharing your own experiences.
For the content I will create within the game I will use creative commons Attribution-NonCommercial-ShareAlike licensing. I like the idea that others can build off of my work and make it better for others to use. I also have been benefited by being able to copy and then rework others work before under this format. The sharing culture is one that needs a broader reach with in the education community. So many people reinvent the wheel unnecessarily.