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by MizzuzzF on Apr 27, 2017 at 07:10 PM
Okay, enough of the 'extra' quests which are quite successfully aiding my procrastination into actual quest design (it still seems sooooooo complex!!!). Time to sink my teeth into the deeper Rezzly. Quest I come...maybe...perhaps a coffee first...a snack even...hang on...I still got another practice quest or 2....just kidding, time to start!
by Annette Maier on Apr 15, 2017 at 11:35 AM
I am very excited to use Rezzly in my classroom. I can't help to reflect on why it took me so long to complete the quests! I think I, like many of my students, got lost in the 'rabbit hole' of self doubt and what I really needed to do is jump in and go for it! I think having a different platform and means to communicate with students will not only motivate and encourage them, but encourage me to zoom in on what I am in the classroom for - to make it so my students love learning and exploring as much as I do!
by meejaba on Apr 13, 2017 at 05:54 PM
I am here exploring what Rezzly has to offer. I am very interested in the quest based learning and hope to set up a summer intern program that uses quests.
by mrhamess on Apr 13, 2017 at 07:53 AM
I have been searching for a way to incorporate gaming into my classroom to get my "less than motivated" students to do something. I have used other gamification software, but they can't really do anything other than be awarded points and have them taken away. This site will allow me to give them points for doing work rather than just behavior.
by justinbale on Apr 11, 2017 at 11:22 AM
I am anxiously awaiting the access to create quests! I have been patiently cutting through the quests one by one seeking the golden chalice of power, and am ever so close. I can feel it. What will I create with it when I do get access? How deep does the rabbit hole go? I am dying to find out.
by the_funnyjuan on Apr 07, 2017 at 04:40 PM
A few months ago my school was informed that we would be going one-to-one with brand new iPads for each and every one our students. As a teacher who embraces and fully understands the benefits of using technology within the classroom. I couldn’t be more excited. In preparation for the arrival of our iPads, the school has been working hard to search for and explore new technology-based learning experiences for our students. While we have found a variety of apps that we are anxiously awaiting to launch, I am most excited about the learning experiences that will be made possible with the implementation of Rezzly. I only just started to explore the features offered with this platform and my mind has been flooded with the ways in which I can use this tool in every day learning. The only downside of this whole situation is that while our devices will be distributed as early as next week, we are nearing the end of our academic year, leaving very little time for using them this year. At least I have the summer to get a jump start on planning and prepping quest for the next bunch of kiddos.
by MechroSiren on Apr 04, 2017 at 01:58 PM
I've been working with Rezzly on my own for a few months, trying different things and adding my curriculum in. So far I've created about 49 quests (more to come), plus I'm going to try and include Maker style quests to incorporate that learning style as well.

I have yet to introduce it to my students as I wanted to wait until a good portion of my curriculum is up and running; however, after watching more and more videos on gamification (I already use Classcraft as a supplement) and working with my students on creating video games, it seems like introducing the platform to them sooner rather than later might be a good way to drum up interest int he other topics of my curriculum.
by Padamia on Mar 19, 2017 at 11:55 AM
I have aspirations to become our school's media specialist and then hope to encourage other faculty members to utilize Rezzly for their students. However, if that does not come to fruition, I will be developing science units over the summer to start out the new school year in a positive and interactive way with my new students!
by mrs saunders p5 on Mar 18, 2017 at 05:22 PM
I am trying the 2 week trial offer to see if this is something that my class would benefit from. I like how there is a journal section to share ideas and questions.
by Petvet on Mar 09, 2017 at 11:28 AM
Just creating a journal entry for required 3D game lab quest.
by mcds_malcolm on Mar 01, 2017 at 10:58 AM
Hi all!

I just signed up to start using Rezzly, but I've been interested in gamification for a few years. I completed a Coursera class on Gamification (taught by Professor Kevin Werbach, and which I highly recommend) a few years ago, and after also completing my Master of Education (focus on digital learning and teaching), I became intent upon gamifying my classes. I'm excited to see that Rezzly reminds me a lot of some of the positive experiences I've had in my online gaming life, and curious to see if the things that excited me 10 years ago will transfer into motivation for my students.
by cyanvos on Feb 28, 2017 at 01:09 AM
I just started learning about gamification of the classroom a few days ago, and am super excited about all I am learning (there also is a huge learning curve!!). I'm hoping to use this platform in at least one of my classes next year, and am wanting to get as much set up as possible now so I can continue to tweak it as I learn more.

I feel quite a bit of information overload regarding this site, and am a bit unsure about how everything works, but I'm hoping it will become clearer as I progress through the quests. I'm also hoping that there will be a step-by-step guide to creating my own "courses" in here...
by greenamigo on Feb 20, 2017 at 08:55 PM
I hope that through our placed based models of learning, I will be able to create blended content between virtual and physical learning spaces.
by MarshalFlint on Feb 17, 2017 at 07:13 AM
As a student in a graduate course managed through Rezzly, I have been able to see first hand how the quest and rewards system works as a motivator and a powerful tool for student-centered instruction. I am extremely excited to begin the process of utilizing the tools offered by Rezzly to create my own course, and to roll it out to my students going forward.
by mikeBhistory on Feb 15, 2017 at 10:27 AM
I have been investigating gamification in the classroom for a while now. Rezzly seems to be the part I was unable to take care of on my to manage and direct the individuals as they work their way through the course.
I am looking forward to developing my classes using a QBL approach.