I can see your "another life" connects nicely with "this life". :-)
I believe you will find AI2 meet your needs. It is Android-only, but very powerful in creating native apps that run on Android.
#11599474 DysonLabs wrote:
I'm Krista Dyson. I teach Digital Media Production at the Information Communication Technology Academy at Christa McAuliffe Middle School in Boynton Beach, Florida. I'm using 3D GameLab to teach my semester-long intro class twith mostly sixth graders and a few older kids (ages 10-12).
In another life I worked as an IT Project Manager for business applications in Worker's Compensation and also in Attorney Case Tracking. I also spent some time as a business side lead while redesigning legacy data collection systems in preparation for Y2K. Most of my work involved communicating with programmers about business side needs. That said, I feel like I've kept pace with new tech, and thankfully the basics of computer programming in terms of logic remain! In digital media, I use iMovie, Final Cut Pro, Adobe Premiere & Audition, Hindenburg, Audacity or Garageband plus a whole host of online apps.
Learning - I use PixelPress Floors in my classroom for teaching the design process
Communication - Twitter
Game - Seven Little Words, Red Herring (word puzzle games)
Productivity - Evernote
iPads of many generations (iPad 1, iPad 2, iPad minis)
My students bring their own devices, so we have iOS and Android devices available
I've told students who want to build apps they need to have or partner with someone who has an Android phone, or "hire" that person as a "consultant" to test their apps (emulator works, too)
Why I'm Here
I'm playing this strand because, one of the units in the class I teach is computer coding, we've experimented with code.org, and the kids use Scratch in the projects that emphasize on Game Design. However, last year I had my students built apps using a platform called Yapp. I'd like to learn more about MIT App Inventor so that I can offer them an approach that is more versatile and computer science based, rather than the consumer plug-n-play experience of Yapp.